168 lines
3.9 KiB
JavaScript
168 lines
3.9 KiB
JavaScript
var bgImage1;
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var bgImage2;
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var birdImage;
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var bird;
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var pipes = [];
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var blocks = [];
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var gamestate = 'ld';
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var bscroll1 = 0;
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var bscroll2 = 0;
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var score = 0;
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var frame = 0;
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function setup() {
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var canvas = createCanvas(windowWidth, windowHeight).elt;
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var context = canvas.getContext('2d');
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context.mozImageSmoothingEnabled = false;
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context.webkitImageSmoothingEnabled = false;
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context.msImageSmoothingEnabled = false;
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context.imageSmoothingEnabled = false;
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textFont('Courier New');
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frameRate(30);
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initMenu();
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loadAssets();
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}
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function draw() {
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if(gamestate == 'ld') {
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drawLoading();
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} else if(gamestate == 'game') {
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background(25);
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var imageWidth = bgImage1.width*(height/bgImage1.height);
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drawBackground(imageWidth);
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doBird();
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pipesAndBlocks();
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showScore();
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bscroll1 += 2*scrollSpeed;
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bscroll1 %= imageWidth;
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bscroll2 += 1*scrollSpeed;
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bscroll2 %= imageWidth;
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frame++;
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} else if(gamestate == 'dead' || gamestate == 'start') {
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background(25);
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textAlign(CENTER, CENTER);
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noStroke();
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fill(255);
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textSize(100);
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if(gamestate == 'dead') {
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text('You died!', width/2, height/2-150);
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textSize(50);
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text('Score: ' + score, width/2, height/2);
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text('Play', width/2-width/7, height/2+150);
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text('Options', width/2+width/7, height/2+150);
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} else if(gamestate == 'start') {
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text('Flappy T', width/2, height/2-150);
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textSize(50);
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text('Play', width/2-width/7, height/2+150);
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text('Options', width/2+width/7, height/2+150);
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}
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} else if(gamestate == 'menu') {
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drawMenu();
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}
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}
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function drawBackground(imageWidth) {
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image(bgImage2, -bscroll2, 0, imageWidth, height);
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image(bgImage2, -bscroll2+imageWidth, 0, imageWidth, height);
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image(bgImage1, -bscroll1, 0, imageWidth, height);
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image(bgImage1, -bscroll1+imageWidth, 0, imageWidth, height);
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}
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function doBird() {
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bird.applyForce(gravity, 'grav');
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bird.update();
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bird.show();
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if(bird.pos > height) gamestate = 'dead';
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if(bird.pos < -bird.height) gamestate = 'dead';
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}
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function pipesAndBlocks() {
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if(frame % framesBetweenObstacle == 0) {
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if(random(1) < blockChance)
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blocks.push(new Block());
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else
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pipes.push(new Pipe());
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}
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for(var i = 0; i < pipes.length; i++) {
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pipes[i].x -= 3*scrollSpeed;
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var p = pipes[i].show();
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if(pipes[i].intersects(bird)) gamestate = 'dead';
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if(p) {
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pipes.splice(i, 1);
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i--;
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}
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}
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for(var i = 0; i < blocks.length; i++) {
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blocks[i].x -= 3*scrollSpeed;
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var p = blocks[i].show();
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if(blocks[i].intersects(bird)) gamestate = 'dead';
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if(p) {
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blocks.splice(i, 1);
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i--;
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}
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}
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}
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function showScore() {
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textAlign(CENTER, CENTER);
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stroke(0);
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strokeWeight(3);
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fill(255);
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textSize(120);
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text(score, width/2, 100);
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}
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function drawLoading() {
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background(25);
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var total = 3;
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var count = 0;
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if(bgImage1 != undefined) count++;
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if(bgImage2 != undefined) count++;
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if(birdImage != undefined) count++;
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if(count >= total) gamestate = 'start';
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var w = (count/total)*(width-50);
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noStroke();
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fill(0, 255, 0);
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rect(25, 25, w, 75);
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}
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function windowResized() {
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resizeCanvas(windowWidth, windowHeight);
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}
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function newGame() {
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bird = new Bird();
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blocks = [];
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pipes = [];
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frame = 0;
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score = 0;
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gamestate = 'game';
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}
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function mousePressed() {
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if(gamestate == 'menu') {
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menuPress(mouseX, mouseY, mouseButton);
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}
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}
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function mouseReleased() {
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if(gamestate == 'menu') {
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menuRelease(mouseX, mouseY, mouseButton);
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}
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}
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function mouseClicked() {
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if(gamestate == 'menu') {
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menuClick(mouseX, mouseY, mouseButton);
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} else if(gamestate == 'game' ) {
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bird.applyForce(flapForce, 'flap');
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} else if((gamestate == 'start' || gamestate == 'dead') && mouseY > height/2 + 75) {
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if(mouseX < width/2) {
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newGame()
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} else {
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gamestate = 'menu'
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}
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}
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}
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