trimill.xyz/flaskr/templates/projects/mazemaker/dom.js
2022-06-23 02:23:38 -04:00

101 lines
3 KiB
JavaScript

function elem(id) {return document.getElementById(id);}
function updateFG() {
var select = elem('selectfg');
elem('colorfg').value = select.options[select.selectedIndex].value;
var evt = new Event('change');
elem('colorfg').dispatchEvent(evt)
}
function updateBG() {
var select = elem('selectbg');
elem('colorbg').value = select.options[select.selectedIndex].value;
var evt = new Event('change');
elem('colorbg').dispatchEvent(evt)
}
var options = [
['Black', '0, 0, 0'],
['White', '255, 255, 255'],
['Light Gray', '200, 200, 208'],
['Gray', '150, 150, 158'],
['Dark Gray', '100, 100, 108'],
['Pink', '240, 100, 200'],
['Red', '200, 20, 10'],
['Orange', '250, 100, 10'],
['Yellow', '250, 255, 30'],
['Light Green', '140, 255, 90'],
['Green', '0, 180, 10'],
['Cyan', '30, 240, 250'],
['Light Blue', '140, 160, 255'],
['Blue', '20, 20, 240'],
['Purple', '100, 10, 130'],
['Brown', '90, 45, 20'],
]
function setupSelects() {
var sfg = elem('selectfg');
var sbg = elem('selectbg');
for(var i = 0; i < options.length; i++) {
var option = document.createElement('option');
option.text = options[i][0];
option.value = options[i][1];
sfg.add(option);
option = document.createElement('option');
option.text = options[i][0];
option.value = options[i][1];
sbg.add(option);
}
sfg.options[0].selected = 'selected';
sbg.options[1].selected = 'selected';
}
function newMaze() {
canvasWidth = elem('width').value;
canvasHeight = elem('height').value;
resizeCanvas(canvasWidth, canvasHeight);
mazeWidth = elem('maze-width').value;
mazeHeight = elem('maze-height').value;
shiftpop = elem('shiftpop').value/100;
var selectBias = elem('bias');
bias = selectBias.options[selectBias.selectedIndex].value;
frameRate(int(elem('speed').value));
resetMaze();
loop();
}
function getPermalinkURL() {
var url = location.href;
if(url.endsWith('index.html')) url = url.substring(0, url.length-'index.html'.length);
url += 'v/?';
var w = canvasWidth, h = canvasHeight, mw = mazeWidth, mh = mazeHeight;
var fg = red(colorfg)+'_'+green(colorfg)+'_'+blue(colorfg);
var bg = red(colorbg)+'_'+green(colorbg)+'_'+blue(colorbg);
var wte = borderWeight;
var code = encode(cells);
url += 'w='+w+'&h='+h+'&mw='+mw+'&mh='+mh+'&fg='+fg+'&bg='+bg+'&wte='+wte+'&code='+code;
return url;
}
function prop(from) {
if(elem('proportional').checked) {
var setW = elem('width').value,
setH = elem('height').value,
setMW = elem('maze-width').value,
setMH = elem('maze-height').value;
console.log(setW, setH, setMW, setMH, from);
switch(from) {
case 'w':
elem('height').value = round(setMH/setMW*setW);
break;
case 'h':
elem('width').value = round(setMW/setMH*setH);
break;
case 'mw':
elem('width').value = round(setMW/setMH*setH);
break;
case 'mh':
elem('height').value = round(setMH/setMW*setW);
break;
}
}
}