59 lines
1.3 KiB
JavaScript
59 lines
1.3 KiB
JavaScript
var p = 8, q = 3, useCols = false;
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var colors;
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function setup() {
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var canvas = createCanvas(600, 600);
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canvas.parent("canvas-wrapper");
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frameRate(5);
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colors = [color(0), color(220, 20, 0), color(10, 200, 30), color(20, 40, 240), color(30, 180, 240), color(230, 210, 50), color(150, 50, 150), color(240, 120, 20), color(150, 150, 150), color(150, 100, 50)];
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}
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function draw() {
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push();
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background(240);
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translate(width/2, height/2);
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rotate(-TAU/4);
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noFill(0, 10)
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strokeWeight(2);
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drawStar();
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pop();
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}
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function drawStar() {
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var iterations = gcd(p, q);
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for(var i = 0; i < iterations; i++) {
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if(useCols)
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stroke(colors[i%colors.length]);
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beginShape();
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for(var j = 0; j < p/iterations; j++) {
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var point = getPoint(p, j*q+i, width/2-20);
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vertex(point.x, point.y);
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}
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endShape(CLOSE);
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}
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}
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function getPoint(count, index, r) {
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var x = r * Math.cos((TAU*index)/count);
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var y = r * Math.sin((TAU*index)/count);
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return createVector(x, y);
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}
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$(()=>{
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$("#points").change(update);
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$("#jump").change(update);
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$("#colors").change(update);
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update();
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})
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function update() {
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p = +$("#points").val();
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q = +$("#jump").val();
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useCols = $("#colors").prop("checked");
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draw();
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}
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function gcd(a,b) {return (!b)?a:gcd(b,a%b);}
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